Getting Started

OGraf Template Editor is a web-based editor for creating broadcast graphics templates based on the EBU OGraf open specification. It provides a drag-and-drop canvas for building lower-thirds, scoreboards, and other HTML-based graphics used in live television workflows. Available in Eyevinn Open Source Cloud.

The editor pairs naturally with the OGraf Rendering Server — design templates in the editor, then serve and render them via the rendering server.

Prerequisites

Step 1: Create the OGraf Template Editor instance

Navigate to the OGraf Template Editor service and click Create ograf-editor.

Field Description Example
Name Name for this editor instance mygfx

Click Create and wait for the instance to reach Running status.

Step 2: Open the editor

Click the instance card to open the editor URL in your browser. The editor provides:

  • A drag-and-drop canvas for placing graphics elements
  • An element toolbar with text, images, rectangles, and circles
  • A property panel for adjusting element styles and layout
  • Real-time preview of the finished template

Step 3: Export and use your template

Once your template is ready, export it from the editor. Load the exported template into your OGraf Rendering Server instance to serve it as part of a live production workflow.

CLI Usage

npx -y @osaas/cli create eyevinn-ograf-editor mygfx

Resources